Barbie and her Sisters Puppy Rescue Reviews. Ahhh "Barbie and her Sisters Puppy Rescue", a game many of us have anxiously been waiting for since it was announced last June.
Barbie and Her Sisters : Puppy Rescue (Xbox 360) : Target. Target 2-Year Gaming Protection Plan with Accidental Damage Coverage $5.00 See plan details. $19.99 Buy Game. Image from Barbie Puppy. Barbie and Her Sisters Puppy Rescue. 389. Release date. $19.99 Download to Xbox 360. 1 - 1 of 1. 1. Xbox. GameStop: Buy Barbie and Her Sisters: Puppy Rescue, Little Orbit, Xbox 360, Find release dates, customer reviews, previews and screenshots. Grooming horse in barbie horse adventures game for Play Station 2 Riding horse in barbie horse adventures game for Xbox 360 Taking care of horses in barbie. Results 1 - 24 of 187 . Jump into the action with Xbox 360 games for kids, families, and adults. The Toys"R"Us Xbox 360 games list has a wide selection of titles for . Shop from the world's largest selection and best deals for Barbie Video Games. Shop with. Barbie & Her Sisters Puppy Rescue (Microsoft Xbox 360, 2015).
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Is it everything we expected and hoped for? Most certainly, if you expected this game to be hilariously bad with easy achievements. I actually pre- ordered this game alongside the upcoming Monster High title as a throwback to my childhood days as a young girl playing with Barbie dolls, and the nostalgia did not disappoint in combination with the amusement provided by the game. All in all, for a children's game, it's not horribly far from its mark. The graphics are fair for a game meant for little girls (though childish and sub- par by regular standards), and the music is clearly meant for those under the age of 1. The achievements are ridiculously easy, that much goes without saying.
Игры про лошадей для XBOX 360 0 рейтинг лучших на основе оценок игроков. Главная / XBOX 360 Barbie horse adventure wild horse rescues game.
The gameplay isn't great, but the game has enough unintentional humour to make it worth playing. Achievements. Let's begin with the main event shall we? The achievements are stupid levels of easy. You should easily be able to sit down over an afternoon (or two if you get fed up with the game) and complete it. You'll get about 1.
All 2. 0 achievements are worth 5. G. These achievements largely stem from completing story- related goals, rescuing puppies and getting them to be adopted, and completing mini- games for grooming the puppies, caring for their needs, and training them. The achievements really couldn't be more simple. You'll probably spend more time grinding out the final achievements than anything else - complete the training and grooming mini- games a certain amount of times, and rescue 2. Gameplay. The game has a thin story line, where you're introduced to the process of rescuing puppies, caring for them, and training them so that they can be adopted. It gets fairly repetitive fast, but it's good for kids and there's a healthy amount of mini- games to keep it interesting for them. I have no problem with the premise on its face.
For some reason, Stacie and Chelsea were aged up from their actual ages in Barbie cannon, but I suspect that's so the youngest sister could actually be a useful character. When you pop in the game, the first thing you'll notice is that it shows up on your Xbox and your card as "Barbie Puppy 2. The game designers likely left a placeholder name there, or didn't care enough to put the full title of the game there. Let this serve as foreshadowing of what is to come. Right from the opening cut scene, this game is unintentionally hilarious. The shading during cut scenes is atrocious. The very first thing you'll notice is that Skipper's eyes are an unnatural shade of navy blue.
The game immediately starts up on a hilarious cut scene about Skipper's blog about Barbie's pet rescue clinic. It also contains an extremely unfortunate quote from one of the youngest sisters about "using two hands" which comes off as rather creepily dirty for a children's game.
Much of the dialogue is absolutely hilarious and you'll likely be in stitches the entire time. The gameplay is glitchy and the physics somewhat broken, but not in a way that necessarily impedes you from playing the game - more in a hilarious way, in much the same way we enjoy Bethesda glitches or Goat Simulator. Riding the bike into pedestrians often causes phenomenal glitches - I've managed to glitch Barbie off her bike so she's hovering in midair twice, I've had her bounce off other bikers and pedestrians in some of the weirdest game physics I've seen, I've seen characters and items appear and disappear magically, and that's really just scraping the surface of the fun glitches. Importantly, the glitches never seem to seriously impede gameplay (though there are other more serious issues with the gameplay and controls in the game which I'll detail below which are an actual issue), but I've found it's actually really amusing to just bike or run around the town map to see what I can get the game to do. That said, there are some actual gameplay issues which are genuine issues that ruined my enjoyment of the game.
The game immediately loads up on the opening cutscene, but when you get to the start menu, the options are extremely sparse - you can only start the game, or load a previous save (the game rather generously gives you four slots for some reason). There are constant loading screens. You'll be biking around a town map that is quite physically small compared to the open- world system of other games on the 3. In a game like Barbie at the end of a console generation, I should not have issues with loading while exploring a small open- world map. The game is also randomly interrupted by picture texts Barbie will get with real life pictures of dogs with fake messages from people that Barbie has supposedly helped in adopting puppies. Somehow, her response to every single text is the exact same, something along the lines of how the dog in the picture is gorgeous. This is a totally pointless and unnecessary interruption of the game (the text exchange will block half your screen and gameplay will stop until you clear the messages) that is quite reminiscent of Castlevania 2: Simon's Quest with the day/night interruptions.
The buildings on the map are also not labelled for some reason, which isn't a fatal flaw for me as an adult, but might be a problem for children (which is significant as they're the intended audience). New quest icons on the map are slow to show up after you've gotten off the phone. An on- screen mini- map would have helped the game immensely. There is in- game currency, of "bones". The bones are used to purchase new kennels so you can keep more dogs in the clinic at the same time, and to purchase decorative upgrades to your existing kennels. What I noticed almost immediately is that the decorations were pointless - as soon as you find somebody to adopt your rescued puppy, you need to buy the decorations again for the next puppy. I was left questioning why the game designers had included such a pointless feature.
The dogs in your kennel must also charge, and are kept on an extremely annoying timer based on their energy levels. Your dogs literally have a charging symbol in- kennel, like they're your i. Phone or a Drake diss track. It's ridiculous and it's clear the game designers were padding the game with this. It's a kid's game - you shouldn't have to wait 1. Once you've completed a couple of objectives (read: mini- games) for your chosen puppy, you'll be able to put them up for adoption and match them up with various generic AIs.
By far, the biggest flaw of the game is the lack of instructions. Some of the mini- games have button prompts and even when they don't, they're fairly easy to figure out. The problem is that the game begins with you in the middle of town with no instructions, and as you progress through the game's sparse plot, you still don't really get instructions as to what you're doing. Oftentimes you find yourself just trying to figure out what to do next (for example, when I first started up the game, I didn't realize you have to come to a full stop to mount/dismount your bike, and I found myself wondering how to get off my bike for about 5 or 1. I figured it out). As an adult, you'll figure it out quickly enough, but for a child, it could actually be quite hard to figure out. That's completely inexcusable.
There's no reason not to have on- screen or verbal instructions, especially at the beginning of the game, letting you know what you're supposed to do, or what the controls are. Graphics & Music. The graphics in the cut scenes aren't great for end- of- generation expectations/standards, especially when it comes to the shading, as I mentioned previously. Once you're in game, the graphics are actually fairly nice for a kid's game. The town looks pleasant, clean, and like a place you'd probably want to raise your perfect nuclear family. In other words, a perfectly friendly environment for a children's game.
The in- game graphics on Barbie and her sisters are better than they are in the cut scenes, though the animation on them isn't great. Certain cut scenes repeat over and over and you'll have to see the crappy graphics again and again. It gets old fast. Barbie pedaling her bike seems somewhat stiff and awkward, and for some odd reason, she actually pedals faster going up hills than she does on flats or going downwards.
Barbie's sisters look weird when walking (especially in the dog walking mini- game). As previously mentioned, when beginning grooming or training scenes, Barbie's sisters will often appear and disappear into thin air at the beginning and end of the mini- games. An inexcusably stupid mistake comes in the form of colouring issues.
There is a mini- game where you are supposed to remove ticks from the puppy you've rescued. This sounds well and good, until you realize that oftentimes, the puppy's fur is the same colour as the tick. Combined with the fact that there are no targets to see where you're squirting, it's basically a crapshoot of guessing where the ticks are in order to finish the mini- game. The music is unremarkable. The opening song on the start menu is amusingly childish, but other than that, it's just not notable in any way. The voice acting is fine for a kid's game. The dialogue is absolutely hysterical, and not just because it's meant for little girls.
The dialogue is often cheesy or just bad in a way that makes me question what the game designers were doing (like with that two hands joke I mentioned earlier - there's no way that an adult game designer could see that and not realize it sounds very sexual for a children's game). Controls. The controls are flawed in many senses. The controls during mini- games are often clunky and awkward. Not unplayable, certainly, but just weird. As an example, during the shampoo/wash/dry mini- game, when you shampoo or hose down the puppy, you push RB and LB at the same time.